Source code of Leftypol imageboard
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/*
* fireworks.js: A JavaScript animation experiment
* -----------------------------------------------
* http://schillmania.com/projects/fireworks/
*
* Provided "as-is", free and without warranty
* Originally written in 2005. Old code ahead.
*
* Includes SoundManager 2 API (BSD).
* http://schillmania.com/projects/soundmanager2/
*
* v0.9.1.20110703
*/
/*jslint white: false, onevar: false, undef: true, nomen: false, eqeqeq: false, plusplus: false, bitwise: true, regexp: false, newcap: true, immed: true */
/*global window, document, navigator, setTimeout, setInterval, clearInterval, enableDebugMode, writeDebug, soundManager, FireworkParticle, attachEvent */
var fc;
function Animator() {
var self = this;
writeDebug('Animator()');
this.tweens = [];
this.tweens['default'] = [1,2,3,4,5,6,7,8,9,10,9,8,7,6,5,4,3,2,1];
this.tweens.blast = [12,12,11,10,10,9,8,7,6,5,4,3,2,1];
this.tweens.fade = [10,10,10,10,10,10,10,10,10,10];
this.queue = [];
this.queue.IDs = [];
this.active = false;
this.timer = null;
this.createTween = function(start,end,type) {
// return array of tween coordinate data (start->end)
type = type||'default';
var tween = [start];
var tmp = start;
var diff = end-start;
var x = self.tweens[type].length;
for (var i=0; i<x; i++) {
tmp += diff*self.tweens[type][i]*0.01;
tween[i] = {};
tween[i].data = tmp;
tween[i].event = null;
}
return tween;
};
this.enqueue = function(o,fMethod,fOnComplete) {
// add object and associated methods to animation queue
// writeDebug('animator.enqueue()');
var i;
if (!fMethod) {
writeDebug('animator.enqueue(): missing fMethod');
}
if (typeof(self.queue.IDs[o.oID])=='undefined') {
// writeDebug('animator.enqueue(): added '+o.oID);
i = self.queue.length;
self.queue.IDs[o.oID] = i;
self.queue[i] = o;
} else {
// writeDebug('animator.enqueue(): '+o.oID+' already queued');
i = self.queue.IDs[o.oID]; // retrieve queue index
self.queue[i].active = true;
self.queue[i].frame = 0;
}
o.active = true; // flag for animation
self.queue[i]._method = fMethod;
self.queue[i]._oncomplete = fOnComplete?fOnComplete:null;
};
this.animate = function() {
var active = 0;
for (var i=self.queue.length; i--;) {
if (self.queue[i].active) {
self.queue[i]._method();
active++;
}
}
if (active===0 && self.timer) {
// all animations finished
self.stop();
} else {
// writeDebug(active+' active');
}
};
this.start = function() {
if (self.timer || self.active) {
// writeDebug('animator.start(): already active');
return false;
}
// writeDebug('animator.start()'); // report only if started
self.active = true;
self.timer = setInterval(self.animate,fc.intervalRate);
};
this.stop = function() {
// writeDebug('animator.stop()',true);
clearInterval(self.timer);
self.timer = null;
self.active = false;
self.queue = [];
self.queue.IDs = [];
};
}
function FireworksController() {
var self = this;
this.intervalRate = 20; // rate (ms) to run animation at, general best default = 20
this.DEBUG = true; // debug mode disabled by default
this.oFW = null;
this.isIE = !!(navigator.userAgent.match(/msie/i));
this.isOpera = !!(navigator.userAgent.match(/opera/i));
if (this.isOpera) {
this.isIE = false; // no impersonation allowed here!
}
this.fireworks = [];
this.animator = null;
this.gOID = 0; // global object ID counter (for animation queue)
this.particleTypes = 6;
this.particleXY = 10;
this.tweenFade = [100,90,80,70,60,50,40,30,20,10,0];
this.isSafari = !!(navigator.appVersion.match(/webkit/i));
this.canvasX = null;
this.canvasY = null;
this.screenY = null; // screen area (not entire page)
self.scrollY = null;
self.getWindowCoords = function() {
self.canvasX = (document.documentElement.clientWidth||document.body.clientWidth||document.body.scrollWidth);
self.canvasY = (document.documentElement.clientHeight||document.body.clientHeight||document.body.scrollHeight);
self.screenY = self.canvasY;
self.scrollY = parseInt(window.scrollY||document.documentElement.scrollTop||document.body.scrollTop, 10);
self.canvasY += self.scrollY;
};
this.getWindowCoordsAlt = function() {
self.canvasX = window.innerWidth-16;
self.canvasY = window.innerHeight;
self.screenY = self.canvasY;
self.scrollY = parseInt(window.scrollY||document.documentElement.scrollTop||document.body.scrollTop, 10);
self.canvasY += self.scrollY;
};
this.getPanX = function(x) {
x = parseInt(x, 10);
var pos = x/self.canvasX;
if (pos<0.4) {
pos *= -1;
} else if (pos >= 0.4 && pos <= 0.6) {
pos = 0.5;
}
pos = parseInt(pos*100, 10);
// writeDebug('getPanX('+x+'): '+pos+'%');
return pos;
};
this.isEmpty = function(o) {
// needs further hacking
return (typeof(o)=='undefined'||(o===null&&o!==0)||(o===''&&o!==0)||o=='null');
};
this.init = function() {
self.oFW = document.getElementById('fw');
self.oFP = document.getElementById('fp');
if (typeof(enableDebugMode)!='undefined' && (self.DEBUG||window.location.toString().toLowerCase().indexOf('debug')>=0)) {
enableDebugMode();
}
self.getWindowCoords();
self.animator = new Animator();
};
this.destructor = function() {
for (var i=self.fireworks.length; i--;) {
self.fireworks[i] = null;
}
self.fireworks = null;
};
if (this.isSafari || this.isOpera) {
this.getWindowCoords = this.getWindowCoordsAlt;
}
}
function Firework(oC,startX,startY,burstX,burstY,burstType,nRadius,nParticles,nCircles,allowRandom,obeyBoundaries) {
var self = this;
this.oID = 'fp'+(fc.gOID++); // may be unneeded
var p = '';
for (var i=0; i<arguments.length-1; i++) {
p += arguments[i]+',';
}
p += arguments[i];
writeDebug('firework('+p+')');
this.oC = oC;
this.o = fc.oFW.cloneNode(!fc.isIE?true:false);
this.particles = [];
this.vX = -1;
this.vY = -4;
this.x = startX;
this.y = startY;
this.allowRandom = allowRandom;
this.obeyBoundaries = obeyBoundaries;
this.frame = 0;
this.tween = [];
this.active = false;
this.moveTo = function(x,y) {
self.o.style.left = x+'px';
self.o.style.top = y+'px';
self.x = x;
self.y = y;
};
this.slideTo = function(x,y) {
self.tween = [fc.animator.createTween(self.x,x,'blast'),fc.animator.createTween(self.y,y,'blast')];
fc.animator.enqueue(self,self.animate,self.aniExplode);
};
this.aniExplode = function() {
// called from animation finish
self.o.style.background = 'none';
self.o.style.border = 'none';
for (var i=self.particles.length; --i;) {
self.particles[i].o.style.display = 'block';
fc.animator.enqueue(self.particles[i],self.particles[i].animate);
}
// attach oncomplete event handler to last particle
self.particles[i].o.style.display = 'block';
fc.animator.enqueue(self.particles[i],self.particles[i].animate,self.beginFade);
var sID = 'boom'+parseInt(Math.random()*8, 10);
if (soundManager.ok()) {
soundManager.play(sID, {pan: fc.getPanX(self.x)});
}
};
this.beginFade = function() {
// writeDebug('beginFade');
self.tween = fc.animator.createTween(1,0,'fade');
fc.animator.enqueue(self,self.aniFade,self.destructor);
};
this.aniFade = function() {
// writeDebug('firework.aniFade('+self.tween[self.frame].data+')');
for (var i=self.particles.length; i--;) {
self.particles[i].moveRel();
self.particles[i].nextState();
self.particles[i].setOpacity(fc.tweenFade[self.frame]);
}
if (self.frame++>=self.tween.length) {
self.active = false;
self.frame = 0;
if (self._oncomplete) {
self._oncomplete();
}
self._oncomplete = null;
return false;
}
return true;
};
this.destructor = function() {
writeDebug('firework.destructor()');
// for (var i=0; i<self.particles.length; i++) {
for (var i=self.particles.length; i--;) {
self.particles[i].destructor();
self.particles[i] = null;
}
self.particles = null;
self.oC.removeChild(self.o);
self.o = null;
self.oC = null;
};
this.animate = function() {
// generic animation method
self.moveTo(self.tween[0][self.frame].data,self.tween[1][self.frame].data,'burst');
if (self.frame++>=self.tween[0].length-1) {
self.active = false;
self.frame = 0;
if (self._oncomplete) {
self._oncomplete();
}
self._oncomplete = null;
return false;
}
return true;
};
this.createBurst = function(circles,nMax,rMax,type) {
// c: # of circles, n: # of particles per circle, r: max radius
writeDebug('firework.createBurst('+circles+','+nMax+','+rMax+','+type+')');
var i=0, j=0;
var tmp = 0;
var radiusInc = rMax/circles;
var radius = radiusInc;
var angle = 0;
var angleInc = 0; // per-loop increment
var radiusOffset = (self.allowRandom?(0.33+Math.random()):1);
var particlesPerCircle = [];
var isRandom = Math.random()>0.5;
var circleTypes = [type,circles>1?parseInt(Math.random()*fc.particleTypes, 10):type];
var thisType = null;
for (i=0; i<circles; i++) {
particlesPerCircle[i] = parseInt(nMax*(i+1)/circles*1/circles, 10)||1; // hack - nMax*(i+1)/circles;
angle = angleInc; // could be offset as well
angleInc = 360/particlesPerCircle[i];
thisType = circleTypes[i%2];
for (j=0; j<particlesPerCircle[i]; j++) {
self.particles[tmp] = new FireworkParticle(self.o,self.allowRandom,thisType,burstX,burstY,self.obeyBoundaries);
self.particles[tmp].slideTo(radius*Math.cos(angle*Math.PI/180),radius*radiusOffset*Math.sin(angle*Math.PI/180));
angle += angleInc;
tmp++;
}
radius += radiusInc; // increase blast radius
}
};
// startX,startY,burstX,burstY,burstType,nRadius,nParticles,nCircles
self.oC.appendChild(self.o);
self.moveTo(self.x,self.y);
self.createBurst(nCircles,nParticles,nRadius,burstType); // create an explosion
self.slideTo(burstX,burstY);
var sID = 'fire'+parseInt(Math.random()*2, 10);
if (soundManager.ok()) {
soundManager.play(sID, {pan: fc.getPanX(self.x)});
}
fc.animator.start();
}
function FireworkParticle(oC,isRandom,type,baseX,baseY,obeyBoundaries) {
var self = this;
this.oC = oC;
this.oID = 'fp'+(fc.gOID++); // may be unneeded
this.o = fc.oFP.cloneNode(true);
this.obeyBoundaries = obeyBoundaries;
// set type: index becomes Y offset (for background image)
this.type = null;
this.oImg = this.o.getElementsByTagName('img')[0];
this.oImg._src = this.oImg.src;
this.o.style.display = 'none';
this.baseX = baseX;
this.baseY = baseY;
this.x = 0;
this.y = 0;
this.vx = 0;
this.vy = 0;
this.frame = 0;
this.tween = [];
this.active = null;
this.tweenType = 'blast';
this.states = [];
this.state = parseInt(Math.random()*3, 10);
this.isRandom = isRandom;
this._mt = 5;
this.moveTo = function(x,y) {
self.o.style.left = x+'px';
self.o.style.top = y+'px';
self.vx = x-self.x;
self.vy = y-self.y;
self.x = x;
self.y = y;
};
this.moveRel = function() {
// continue last moveTo() pattern, bouncing off walls if applicable
var toX = self.x+self.vx;
var toY = self.y+self.vy;
if (self.obeyBoundaries) {
var xMax = fc.canvasX-self.baseX-fc.particleXY;
var yMax = fc.canvasY-self.baseY-fc.particleXY;
var yMin = fc.scrollY;
if (self.vx>=0) {
if (toX>=xMax) {
self.vx *= -1;
}
} else if (self.vx<0 && toX+self.baseX<=0) {
self.vx *= -1;
}
if (self.vy>=0) {
if (toY>=yMax) {
self.vy *= -1;
}
} else if (self.vy<0) {
if (toY+self.baseY-yMin<=0) {
self.vy *= -1;
}
}
}
self.moveTo(self.x+self.vx,self.y+self.vy);
};
this.setOpacity = function(n) { // where n = 0..100
self.oImg.style.marginLeft = -100+(n*fc.particleXY/10)+'px';
};
this.nextState = function() {
var vis = self.o.style.visibility;
if (self.state == 2 && vis != 'hidden') {
self.o.style.visibility = 'hidden';
} else if (self.state != 2 && vis == 'hidden') {
self.o.style.visibility = 'visible';
}
self.state = parseInt(Math.random()*3, 10);
};
this.slideTo = function(x1,y1) {
// writeDebug('slideTo (x/y): '+x1+','+y1);
if (self.isRandom) {
// randomize a bit
x1 += (x1*0.2*(Math.random()>0.5?1:-1));
y1 += (y1*0.2*(Math.random()>0.5?1:-1));
}
self.tween = [fc.animator.createTween(self.x,x1,self.tweenType),fc.animator.createTween(self.y,y1,self.tweenType)];
// prevent X overflow (scrolling)
var xMax = fc.canvasX-fc.particleXY;
var yMax = fc.canvasY-fc.particleXY;
var xMin = fc.particleXY-self.baseX;
var yMin = fc.scrollY;
var toX = null;
var toY = null;
if (self.obeyBoundaries) {
for (var i=self.tween[0].length; i--;) {
// bounce off walls where applicable
toX = self.tween[0][i].data+self.baseX;
toY = self.tween[1][i].data+self.baseY;
if (toX>=xMax) {
self.tween[0][i].data -= (toX-xMax)*2;
// self.tween[0][i].event = 'bounce';
} else if (toX<0) {
self.tween[0][i].data -= (toX*2);
// self.tween[0][i].event = 'bounce';
}
if (toY>=yMax) {
self.tween[1][i].data -= (toY-yMax)*2;
// self.tween[1][i].event = 'bounce';
} else if (toY-yMin<=0) {
self.tween[1][i].data -= (toY-yMin)*2;
// self.tween[1][i].event = 'bounce';
}
}
}
};
this.animate = function() {
var f0 = self.tween[0][self.frame].data;
var f1 = self.tween[1][self.frame].data;
self.moveTo(f0,f1);
// possible bounce event/sound hooks
// if (self.tween[0][self.frame].event) soundManager.play(self.tween[0][self.frame].event);
// if (self.tween[1][self.frame].event) soundManager.play(self.tween[1][self.frame].event);
if (self.frame++>=self.tween[0].length-1) {
if (self._oncomplete) {
self._oncomplete();
}
self._oncomplete = null;
self.active = false;
self.frame = 0;
return false;
} else if (self.frame>10) {
self.nextState();
}
return true;
};
this.destructor = function() {
self.oImg = null;
self.oC.removeChild(self.o);
self.oC = null;
self.o = null;
};
this.setType = function(t) {
self.type = t;
self.oImg.style.marginTop = -(fc.particleXY*t)+'px';
};
self.setType(type);
self.oC.appendChild(self.o);
}
function createFirework(nRadius,nParticles,nCircles,nBurstType,startX,startY,burstX,burstY,allowRandom,obeyBoundaries) {
// check all arguments, supply random defaults if needed
var tmp = '';
for (var i in arguments) {
if (arguments.hasOwnProperty(i)) {
tmp += i+',';
}
}
writeDebug('createFirework('+tmp+')');
if (fc.isEmpty(startX)) {
startX = parseInt(Math.random()*fc.canvasX, 10);
} else {
startX = parseInt(fc.canvasX*startX/100, 10);
}
if (fc.isEmpty(startY)) {
startY = fc.canvasY-fc.particleXY;
} else {
startY = fc.canvasY-fc.screenY+parseInt(fc.screenY*startY/100, 10);
}
if (fc.isEmpty(burstX)) {
burstX = parseInt(fc.canvasX*0.1+(Math.random()*fc.canvasX*0.8), 10);
} else {
burstX = parseInt(fc.canvasX*burstX/100, 10);
}
if (fc.isEmpty(burstY)) {
burstY = fc.canvasY-parseInt(Math.random()*fc.screenY, 10);
} else {
burstY = fc.canvasY-parseInt(fc.screenY*(100-burstY)/100, 10);
}
if (fc.isEmpty(nBurstType)) {
nBurstType = parseInt(Math.random()*fc.particleTypes, 10);
}
if (fc.isEmpty(nRadius)) {
nRadius = 64+parseInt(Math.random()*fc.screenY*0.75, 10);
} else if (nRadius.toString().indexOf('%')>=0) {
nRadius = parseInt(parseInt(nRadius, 10)/100*fc.screenY, 10);
} else if (nRadius.toString().indexOf('.')>=0) {
nRadius = parseInt(nRadius*fc.screenY, 10);
} else {
nRadius = parseInt(nRadius*fc.screenY/100, 10);
}
if (fc.isEmpty(nParticles)) {
nParticles = 4+parseInt(Math.random()*64, 10);
}
if (fc.isEmpty(nCircles)) {
nCircles = Math.random()>0.5?2:1;
}
if (fc.isEmpty(allowRandom)) {
allowRandom = Math.random()>0.5;
}
if (fc.isEmpty(obeyBoundaries)) {
obeyBoundaries = Math.random()>0.5;
}
// update screen coordinates
fc.getWindowCoords();
fc.fireworks[fc.fireworks.length] = new Firework(document.getElementById('fireContainer'),startX,startY,burstX,burstY,nBurstType,nRadius,nParticles,nCircles,allowRandom,obeyBoundaries);
}
soundManager.url = '../js/fireworks/swf/';
soundManager.useHighPerformance = true;
soundManager.useHTML5Audio = true;
soundManager.wmode = 'transparent';
soundManager.onready(function() {
var sounds = {
'fire0': 'boom3.mp3',
'fire1': 'boom4.mp3',
'boom0': 'boom1.mp3',
'boom1': 'boom2.mp3',
'boom2': 'pop1.mp3',
'boom3': 'pop2.mp3',
'boom4': 'pop3.mp3',
'boom5': 'pop4.mp3',
'boom6': 'pop5.mp3',
'boom7': 'pop6.mp3'
};
for (var item in sounds) {
if (sounds.hasOwnProperty(item)) {
soundManager.createSound({
id: item,
url: '/js/fireworks/audio/' + sounds[item],
autoLoad: true
});
}
}
});
fc = new FireworksController();
// create null objects if APIs not present
if (typeof(writeDebug)=='undefined') {
window.writeDebug = function() {
return false;
};
}
function addEventHandler(o,evtName,evtHandler) {
return (typeof(attachEvent)=='undefined'?o.addEventListener(evtName,evtHandler,false):o.attachEvent('on'+evtName,evtHandler));
}
function removeEventHandler(o,evtName,evtHandler) {
return (typeof(attachEvent)=='undefined'?o.removeEventListener(evtName,evtHandler,false):o.detachEvent('on'+evtName,evtHandler));
}
addEventHandler(window,'resize',fc.getWindowCoords);
addEventHandler(window,'scroll',fc.getWindowCoords);
addEventHandler(window,'load',fc.init);
addEventHandler(window,'unload',fc.destructor);