Starbound source code
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PROJECT (starbound)
CMAKE_MINIMUM_REQUIRED (VERSION 3.25.1)
SET (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/../cmake)
SET (CMAKE_CONFIGURATION_TYPES Debug RelWithAsserts RelWithDebInfo Release)
SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "" CACHE STRING "" FORCE)
# Update the docstring on CMAKE_BUILD_TYPE to show what options we actually
# allow
SET (CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}" CACHE STRING "Choose the type of build, options are: Debug RelWithAsserts RelWithDebInfo Release" FORCE)
# Discover all the relevant environment / system information and place the
# result in STAR_* cmake variables.
# STAR_SOURCE_IDENTIFIER may be set to any string value
IF (NOT DEFINED STAR_SOURCE_IDENTIFIER)
INCLUDE (GetGitRevisionDescription)
GET_GIT_HEAD_REVISION (STAR_GIT_REFSPEC STAR_GIT_HASHVAR)
SET (STAR_SOURCE_IDENTIFIER "${STAR_GIT_HASHVAR}")
ENDIF ()
# Architecture identifier, like i386, x86_64 or ppc
IF (NOT DEFINED STAR_ARCHITECTURE)
INCLUDE (TargetArch)
TARGET_ARCHITECTURE (STAR_ARCHITECTURE)
ENDIF ()
# Either TRUE or FALSE
IF (NOT DEFINED STAR_LITTLE_ENDIAN)
INCLUDE (TestBigEndian)
TEST_BIG_ENDIAN (BIGENDIAN)
IF (NOT BIGENDIAN)
SET (STAR_LITTLE_ENDIAN TRUE)
ELSE ()
SET (STAR_LITTLE_ENDIAN FALSE)
ENDIF ()
ENDIF ()
# System name, like windows, macos, linux, freebsd, or (generic) unix
IF (NOT DEFINED STAR_SYSTEM)
IF (WIN32)
SET (STAR_SYSTEM "windows")
ELSEIF (APPLE AND ${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
SET (STAR_SYSTEM "macos")
ELSEIF (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
SET (STAR_SYSTEM "linux")
ELSEIF (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
SET (STAR_SYSTEM "freebsd")
ELSEIF (UNIX)
SET (STAR_SYSTEM "unix")
ELSE ()
SET (STAR_SYSTEM "unknown")
ENDIF ()
ENDIF ()
IF (NOT DEFINED STAR_SYSTEM_FAMILY)
IF (WIN32)
SET (STAR_SYSTEM_FAMILY "windows")
ELSEIF (UNIX)
SET (STAR_SYSTEM_FAMILY "unix")
ELSE ()
SET (STAR_SYSTEM_FAMILY "unknown")
ENDIF ()
ENDIF ()
# C/C++ compiler ID, like clang, gnu, or msvc
IF (NOT DEFINED STAR_COMPILER)
IF (NOT CMAKE_C_COMPILER_ID STREQUAL CMAKE_CXX_COMPILER_ID)
MESSAGE (FATAL_ERROR "C and C++ compiler id do not match, unsupported build configuration")
ENDIF ()
IF (CMAKE_C_COMPILER_ID STREQUAL "Clang")
SET (STAR_COMPILER "clang")
ELSEIF (CMAKE_COMPILER_IS_GNUC)
SET (STAR_COMPILER "gnu")
ELSEIF (MSVC)
SET (STAR_COMPILER "msvc")
ELSE ()
STRING (TOLOWER "${CMAKE_C_COMPILER_ID}" STAR_COMPILER)
ENDIF ()
ENDIF ()
# Enable OPTIONs based on the discovered system / environment...
IF (STAR_COMPILER STREQUAL "gnu")
OPTION (STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX "Statically link libgcc and libstdc++" OFF)
OPTION (STAR_ENABLE_GCC_PROFILING "Enable gcc/g++ profiling via the -pg flag" OFF)
OPTION (STAR_ENABLE_GLIBCXX_DEBUG "Enable _GLIBCXX_DEBUG for g++" OFF)
ENDIF ()
IF (STAR_COMPILER STREQUAL "msvc")
OPTION (STAR_ENABLE_STATIC_MSVC_RUNTIME "Statically link with the CRT" OFF)
ENDIF ()
OPTION (STAR_BUILD_GUI "Build GUI utilities and Client" ON)
IF (STAR_BUILD_GUI)
OPTION (STAR_BUILD_QT_TOOLS "Build GUI utilities that require Qt" OFF)
OPTION (STAR_ENABLE_STEAM_INTEGRATION "Use Steam platform services" OFF)
OPTION (STAR_ENABLE_DISCORD_INTEGRATION "Use Discord platform services" OFF)
ENDIF ()
OPTION (STAR_LUA_APICHECK "Use lua api checks" OFF)
OPTION (STAR_USE_JEMALLOC "Use jemalloc allocators" OFF)
# Report all the discovered system / environment settings and all options.
MESSAGE (STATUS "Source ID: ${STAR_SOURCE_IDENTIFIER}")
MESSAGE (STATUS "Architecture: ${STAR_ARCHITECTURE}")
MESSAGE (STATUS "Little Endian: ${STAR_LITTLE_ENDIAN}")
MESSAGE (STATUS "System: ${STAR_SYSTEM}")
MESSAGE (STATUS "System family: ${STAR_SYSTEM_FAMILY}")
MESSAGE (STATUS "C/C++ compiler: ${STAR_COMPILER}")
IF (DEFINED STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
MESSAGE (STATUS "Statically linking to libgcc / libstdc++: ${STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX}")
ENDIF ()
IF (DEFINED STAR_ENABLE_STATIC_MSVC_RUNTIME)
MESSAGE (STATUS "Statically linking to CRT: ${STAR_ENABLE_STATIC_MSVC_RUNTIME}")
ENDIF ()
IF (DEFINED STAR_ENABLE_GLIBCXX_DEBUG)
MESSAGE (STATUS "Enabling _GLIBCXX_DEBUG: ${STAR_ENABLE_GLIBCXX_DEBUG}")
ENDIF ()
MESSAGE (STATUS "Building GUI: ${STAR_BUILD_GUI}")
IF (DEFINED STAR_BUILD_QT_TOOLS)
MESSAGE (STATUS "Building Qt tools: ${STAR_BUILD_QT_TOOLS}")
ENDIF ()
IF (DEFINED STAR_ENABLE_STEAM_INTEGRATION)
MESSAGE (STATUS "Using Steam platform services: ${STAR_ENABLE_STEAM_INTEGRATION}")
ENDIF ()
IF (DEFINED STAR_ENABLE_DISCORD_INTEGRATION)
MESSAGE (STATUS "Using Discrod platform services: ${STAR_ENABLE_DISCORD_INTEGRATION}")
ENDIF ()
MESSAGE (STATUS "Using Lua API checks: ${STAR_LUA_APICHECK}")
MESSAGE (STATUS "Using jemalloc: ${STAR_USE_JEMALLOC}")
# Set C defines and cmake variables based on the build settings we have now
# determined...
# Set a cmake variable to true and define a corresponding C/C++ definition
FUNCTION (SET_FLAG flagValue)
SET (${flagValue} TRUE PARENT_SCOPE)
ADD_DEFINITIONS (-D${flagValue})
ENDFUNCTION ()
IF (STAR_LITTLE_ENDIAN)
SET_FLAG (STAR_LITTLE_ENDIAN)
ELSEIF ()
SET_FLAG (STAR_BIG_ENDIAN)
ENDIF ()
IF (STAR_ARCHITECTURE STREQUAL "i386")
SET_FLAG (STAR_ARCHITECTURE_I386)
ELSEIF (STAR_ARCHITECTURE STREQUAL "x86_64")
SET_FLAG (STAR_ARCHITECTURE_X86_64)
ENDIF ()
IF (STAR_SYSTEM STREQUAL "windows")
SET_FLAG (STAR_SYSTEM_WINDOWS)
ELSEIF (STAR_SYSTEM STREQUAL "macos")
SET_FLAG (STAR_SYSTEM_MACOS)
ELSEIF (STAR_SYSTEM STREQUAL "linux")
SET_FLAG (STAR_SYSTEM_LINUX)
ELSEIF (STAR_SYSTEM STREQUAL "freebsd")
SET_FLAG (STAR_SYSTEM_FREEBSD)
ENDIF ()
IF (STAR_SYSTEM_FAMILY STREQUAL "windows")
SET_FLAG (STAR_SYSTEM_FAMILY_WINDOWS)
ELSEIF (STAR_SYSTEM_FAMILY STREQUAL "unix")
SET_FLAG (STAR_SYSTEM_FAMILY_UNIX)
ENDIF ()
IF (STAR_COMPILER STREQUAL "gnu")
SET_FLAG (STAR_COMPILER_GNU)
ELSEIF (STAR_COMPILER STREQUAL "clang")
SET_FLAG (STAR_COMPILER_CLANG)
ELSEIF (STAR_COMPILER STREQUAL "msvc")
SET_FLAG (STAR_COMPILER_MSVC)
ENDIF ()
IF (STAR_LUA_APICHECK)
ADD_DEFINITIONS (-DLUA_USE_APICHECK)
ENDIF ()
IF (STAR_SYSTEM_WINDOWS)
# LUA_USE_WINDOWS is automatically defined in luaconf if _WIN32 is defined
ELSEIF (STAR_SYSTEM_MACOS)
ADD_DEFINITIONS(-DLUA_USE_MACOSX)
ELSEIF (STAR_SYSTEM_LINUX)
ADD_DEFINITIONS(-DLUA_USE_LINUX)
ELSEIF (STAR_SYSTEM_FAMILY_UNIX)
ADD_DEFINITIONS(-DLUA_USE_POSIX)
ENDIF ()
IF (STAR_ENABLE_STEAM_INTEGRATION)
ADD_DEFINITIONS (-DSTAR_ENABLE_STEAM_INTEGRATION)
ENDIF ()
IF (STAR_ENABLE_DISCORD_INTEGRATION)
ADD_DEFINITIONS (-DSTAR_ENABLE_DISCORD_INTEGRATION)
ENDIF ()
IF (STAR_USE_JEMALLOC)
ADD_DEFINITIONS (-DSTAR_USE_JEMALLOC)
ENDIF ()
# Set C/C++ compiler flags based on build environment...
IF (STAR_COMPILER_GNU)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wunreachable-code -Wformat -no-pie")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wall -Wextra -Wuninitialized -Wunreachable-code -Wformat -no-pie")
IF (STAR_SYSTEM_FAMILY_WINDOWS)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mthreads")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthreads")
ELSE ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
ENDIF ()
IF (STAR_ENABLE_STATIC_LIBGCC_LIBSTDCXX)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -static-libgcc")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -static-libstdc++")
ENDIF ()
IF (STAR_ENABLE_GCC_PROFILING)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pg")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pg")
ENDIF ()
SET (CMAKE_C_FLAGS_DEBUG "-g -Og")
SET (CMAKE_CXX_FLAGS_DEBUG "-g -Og")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
ELSEIF (STAR_COMPILER_CLANG)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wall -Wextra -Wuninitialized -Wno-parentheses-equality -Wno-deprecated-declarations")
IF (STAR_SYSTEM_MACOS)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++14")
SET (CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
ELSEIF ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -D_REENTRANT")
ENDIF ()
SET (CMAKE_C_FLAGS_DEBUG "-g")
SET (CMAKE_CXX_FLAGS_DEBUG "-g")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -Ofast")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -DNDEBUG -Ofast")
SET (CMAKE_C_FLAGS_RELEASE "-DNDEBUG -Ofast")
SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -Ofast")
ELSEIF (STAR_COMPILER_MSVC)
# /MP - Multi-processor building
# /EHsc - Enable normal C++ exception handling
# /bigobj - More sections in .obj files (Cannot build in Debug without it)
# /MT - Use multi-threaded statically linked C runtime library
# /GA - Optimize for windows application
# /Ox - Full optimization
# /fp:fast - Equivalent to -ffast-math
# /GS- - Disable buffers security check
# /Zi - Generates debugging information without Edit and Continue
# /Gy - Use function-level linking
# /wd4996 - Disable warnings about unsafe C functions
# /wd4351 - Disable warnings about new behavior of default initialization of
# arrays (which is the correct behavior anyway)
# /wd4800 - Disable warnings about using non-bool as true or false (useless
# performance warning)
# /wd4244 - Disable warnings about type conversion loss of data, it's a nice
# warning, but it triggers on lots and lots of harmless things that no
# other compiler warns about, like passing an int as a float parameter
# /wd4305 - Disable warnings about truncation from double to float
# /wd4267 - Disable warnings about 64 - 32 bit truncation
# /wd4456 - Disable warnings about hiding previous local declaration
# /wd4503 - Silence warnings about MSVC generating a name so long it has to
# truncate it
# /wd4250 - Silence "XX inherits YY via dominance"
# /wd4624 - Silence implicitly deleted destructor warnings that show up when
# using unions in interesting ways.
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP /EHsc /bigobj /wd4996 /wd4351 /wd4800 /wd4244 /wd4305 /wd4267 /wd4456 /wd4503 /wd4250 /wd4624")
IF (STAR_ENABLE_STATIC_MSVC_RUNTIME)
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MT")
ENDIF ()
SET (CMAKE_C_FLAGS_DEBUG "/Zi /Od")
SET (CMAKE_CXX_FLAGS_DEBUG "/Zi /Od")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "/Ox /fp:fast /GA /GS- /Zi /Gy")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "/Ox /fp:fast /GA /GS- /Zi /Gy /DNDEBUG")
SET (CMAKE_C_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
SET (CMAKE_CXX_FLAGS_RELEASE "/Ox /fp:fast /GA /GS- /Gy /DNDEBUG")
IF (STAR_ARCHITECTURE_I386)
# Assume all 32 bit target cpus support MMX, SSE, and SSE2
SET (CMAKE_C_FLAGS_RELWITHASSERTS "${CMAKE_C_FLAGS_RELWITHASSERTS} /arch:SSE2")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "${CMAKE_CXX_FLAGS_RELWITHASSERTS} /arch:SSE2")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /arch:SSE2")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /arch:SSE2")
SET (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /arch:SSE2")
SET (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE2")
ENDIF ()
ADD_DEFINITIONS (/DUNICODE)
ADD_DEFINITIONS (/D_UNICODE)
ADD_DEFINITIONS (/DNOMINMAX)
ELSE ()
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pthread -D_REENTRANT")
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wall -pthread -D_REENTRANT")
SET (CMAKE_C_FLAGS_DEBUG "-g")
SET (CMAKE_CXX_FLAGS_DEBUG "-g")
SET (CMAKE_C_FLAGS_RELWITHASSERTS "-g -O2")
SET (CMAKE_CXX_FLAGS_RELWITHASSERTS "-g -O2")
SET (CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
SET (CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -g -O2")
SET (CMAKE_C_FLAGS_RELEASE "$-DNDEBUG -O2")
SET (CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O2")
ENDIF ()
# Set other global build settings based on environment...
IF (STAR_SYSTEM_MACOS)
SET (CMAKE_MODULE_LINKER_FLAGS "-flat_namespace -undefined suppress")
ELSEIF (STAR_SYSTEM_WINDOWS)
SET (CMAKE_RC_COMPILER_INIT windres)
ENABLE_LANGUAGE (RC)
SET (CMAKE_RC_COMPILE_OBJECT "<CMAKE_RC_COMPILER> <FLAGS> -O coff <DEFINES> -i <SOURCE> -o <OBJECT>")
ENDIF ()
IF (STAR_COMPILER STREQUAL "msvc")
# /largeaddressaware - Make 32 bit build able to use 3GB addresses
# /OPT:REF - Eliminates functions and data that are never referenced
# /OPT:ICF - Performs identical COMDAT folding
# /PDBCompress - Hint to windows that it should compress the resulting PDB files
SET (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /largeaddressaware /OPT:REF /OPT:ICF /PDBCompress")
# Make sure RelWithAsserts has debugging enabled
SET (CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS "${CMAKE_EXE_LINKER_FLAGS_RELWITHASSERTS} /DEBUG")
ENDIF ()
IF (STAR_SYSTEM_WINDOWS)
SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} ws2_32.lib iphlpapi.lib shlwapi.lib dbghelp.lib")
ELSEIF (STAR_SYSTEM_LINUX)
SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -ldl -lrt")
ELSEIF (STAR_SYSTEM_FREEBSD)
SET (CMAKE_C_STANDARD_LIBRARIES "${CMAKE_C_STANDARD_LIBRARIES} -lpthread -lrt")
SET (CMAKE_CXX_STANDARD_LIBRARIES "${CMAKE_CXX_STANDARD_LIBRARIES} -lpthread -lrt")
ENDIF ()
# Find all required external libraries, based on build settings...
IF (STAR_USE_JEMALLOC)
# Assumes jemalloc was configured with a "je_" function prefix
FIND_PACKAGE (JeMalloc REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${JEMALLOC_INCLUDE_DIR})
SET (STAR_EXT_LIBS ${JEMALLOC_LIBRARY})
ENDIF ()
FIND_PACKAGE (ZLIB REQUIRED)
FIND_PACKAGE (PNG REQUIRED)
FIND_PACKAGE (Freetype REQUIRED)
FIND_PACKAGE (OggVorbis REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM
${ZLIB_INCLUDE_DIR}
${PNG_INCLUDE_DIR}
${FREETYPE_INCLUDE_DIRS}
${OGGVORBIS_INCLUDE_DIR}
)
SET (STAR_EXT_LIBS ${STAR_EXT_LIBS}
${VORBISFILE_LIBRARY}
${VORBIS_LIBRARY}
${OGG_LIBRARY}
${FREETYPE_LIBRARY}
${PNG_LIBRARY}
${ZLIB_LIBRARY}
)
IF (STAR_BUILD_GUI)
FIND_PACKAGE (SDL2 REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${SDL2_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${SDL2_LIBRARY})
FIND_PACKAGE (OpenGL REQUIRED)
FIND_PACKAGE (GLEW REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${GLEW_INCLUDE_DIR} ${SDL2_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${OPENGL_LIBRARY} ${GLEW_LIBRARY})
IF (STAR_ENABLE_STEAM_INTEGRATION)
FIND_PACKAGE (SteamApi REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${STEAM_API_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${STEAM_API_LIBRARY})
ENDIF ()
IF (STAR_ENABLE_DISCORD_INTEGRATION)
FIND_PACKAGE (DiscordApi REQUIRED)
INCLUDE_DIRECTORIES (SYSTEM ${DISCORD_API_INCLUDE_DIR})
SET (STAR_EXT_GUI_LIBS ${STAR_EXT_GUI_LIBS} ${DISCORD_API_LIBRARY})
ENDIF ()
ENDIF ()
# Set basic build flags, include all the relevant source directories, based on
# build settings...
SET (BUILD_SHARED_LIBS false)
# First set output dir for the generic no-config case (e.g. macos / linux)
SET (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/../dist)
# Second, set output dir for multi-config builds (e.g. msvc)
FOREACH (OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
STRING (TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG)
SET (CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} ${PROJECT_SOURCE_DIR}/../dist)
ENDFOREACH (OUTPUTCONFIG CMAKE_CONFIGURATION_TYPES)
# External code included with starbound source, which core depends on
SET (STAR_EXTERN_INCLUDES ${PROJECT_SOURCE_DIR}/extern)
ADD_SUBDIRECTORY (extern)
# Core support code, not specific to starbound.
SET (STAR_CORE_INCLUDES ${PROJECT_SOURCE_DIR}/core)
ADD_SUBDIRECTORY (core)
# Less general purpose code than core that is available to both the game and
# application modules.
SET (STAR_BASE_INCLUDES ${PROJECT_SOURCE_DIR}/base)
ADD_SUBDIRECTORY (base)
# Platform APIs that are implemented by the application module
SET (STAR_PLATFORM_INCLUDES ${PROJECT_SOURCE_DIR}/platform)
ADD_SUBDIRECTORY (platform)
# Core game logic used by both server and client.
SET (STAR_GAME_INCLUDES
${PROJECT_SOURCE_DIR}/game
${PROJECT_SOURCE_DIR}/game/interfaces
${PROJECT_SOURCE_DIR}/game/items
${PROJECT_SOURCE_DIR}/game/objects
${PROJECT_SOURCE_DIR}/game/scripting
${PROJECT_SOURCE_DIR}/game/terrain
)
ADD_SUBDIRECTORY (game)
# Googletest based tests
ENABLE_TESTING()
ADD_SUBDIRECTORY (test)
# Starbound stand-alone server.
ADD_SUBDIRECTORY (server)
# cmdline utilities
ADD_SUBDIRECTORY (utility)
IF (STAR_BUILD_GUI)
# Handles creating windows, keyboard / mouse / joystick input, and the 2d
# rendering model.
SET (STAR_APPLICATION_INCLUDES ${PROJECT_SOURCE_DIR}/application)
ADD_SUBDIRECTORY (application)
# Rendering code not dependent on widget system
SET (STAR_RENDERING_INCLUDES ${PROJECT_SOURCE_DIR}/rendering)
ADD_SUBDIRECTORY (rendering)
# Panes and Widgets
SET (STAR_WINDOWING_INCLUDES ${PROJECT_SOURCE_DIR}/windowing)
ADD_SUBDIRECTORY (windowing)
# Client interface code
SET (STAR_FRONTEND_INCLUDES ${PROJECT_SOURCE_DIR}/frontend)
ADD_SUBDIRECTORY (frontend)
# Starbound game / client
ADD_SUBDIRECTORY (client)
# Qt GUI tools
IF (STAR_BUILD_QT_TOOLS)
ADD_SUBDIRECTORY (json_tool)
if (STAR_ENABLE_STEAM_INTEGRATION)
ADD_SUBDIRECTORY (mod_uploader)
ENDIF ()
ENDIF ()
ENDIF ()