A Third-Person-Shooter Godot game.
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[gd_resource type="StyleBoxFlat" format=2]
[resource]
bg_color = Color( 0, 0, 0, 0 )
draw_center = false
border_width_left = 2
border_width_top = 2
border_width_right = 2
border_width_bottom = 2
border_blend = true
corner_radius_top_left = 6
corner_radius_top_right = 6
corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
shadow_color = Color( 1, 1, 1, 0.6 )
shadow_size = 10
anti_aliasing = false
anti_aliasing_size = 2.0