[gd_resource type="AudioBusLayout" load_steps=3 format=2] [sub_resource type="AudioEffectReverb" id=1] resource_name = "Reverb" room_size = 0.98 hipass = 0.42 wet = 0.29 [sub_resource type="AudioEffectReverb" id=2] resource_name = "Reverb" room_size = 0.74 hipass = 0.14 wet = 0.56 [resource] bus/0/volume_db = -10.0 bus/1/name = "Outside" bus/1/solo = false bus/1/mute = false bus/1/bypass_fx = false bus/1/volume_db = 0.0 bus/1/send = "Master" bus/1/effect/0/effect = SubResource( 1 ) bus/1/effect/0/enabled = true bus/2/name = "Reactor" bus/2/solo = false bus/2/mute = false bus/2/bypass_fx = false bus/2/volume_db = 0.0 bus/2/send = "Master" bus/2/effect/0/effect = SubResource( 2 ) bus/2/effect/0/enabled = true