[gd_resource type="ParticlesMaterial" load_steps=5 format=2] [sub_resource type="Gradient" id=50] colors = PoolColorArray( 1, 1, 1, 1, 0, 0.0313726, 0.501961, 0.752941 ) [sub_resource type="GradientTexture" id=51] gradient = SubResource( 50 ) width = 128 [sub_resource type="Curve" id=52] _data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.417722, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=53] width = 128 curve = SubResource( 52 ) [resource] emission_shape = 1 emission_sphere_radius = 0.1 flag_align_y = true direction = Vector3( 0, 0, -1 ) spread = 0.0 gravity = Vector3( 0, 0, 0 ) initial_velocity = 9.0 damping = 9.0 scale = 0.3 scale_curve = SubResource( 53 ) color_ramp = SubResource( 51 )