[gd_resource type="ParticlesMaterial" load_steps=5 format=2] [sub_resource type="Gradient" id=17] offsets = PoolRealArray( 0, 0.237037, 0.859259 ) colors = PoolColorArray( 1, 1, 1, 1, 0, 0.972656, 0.972656, 0.967582, 0.0107751, 0.00360107, 0.921875, 0.478431 ) [sub_resource type="GradientTexture" id=18] gradient = SubResource( 17 ) width = 128 [sub_resource type="Curve" id=19] _data = [ Vector2( 0, 1 ), 0.0, -1.96199e-07, 0, 0, Vector2( 0.848101, 0.781818 ), -1.30578, -1.30578, 0, 0, Vector2( 1, 0.0090909 ), -0.0813035, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=20] width = 128 curve = SubResource( 19 ) [resource] flag_align_y = true direction = Vector3( 0, 1, 0 ) spread = 151.58 gravity = Vector3( 0, 0, 0 ) initial_velocity = 12.0 damping = 31.5 scale_curve = SubResource( 20 ) color_ramp = SubResource( 18 )